![]() ![]() ![]() The FOV temporarily resets to 90 when players use zoom functions (such as toggle_zoom and crossbow secondary attack), to overcome glitchy behaviour seen in previous implementations. Their setting will be remembered between map changes and server reconnects, so they only need to do this once. Players can set their FOV by typing fov in console, or via the !fov command. In the default configuration it will allow a minimum of 90, and a maximum of 110. This plugin allows players to set thier FOV to any range of values you permit. HL2DM restricts player field-of-view to a value of 90, which is not ideal for widescreen monitors and can make the game feel very 'zoomed in' compared to other shooters. ![]() Misc - Other potentially useful stuff (work in progress).gameme_hud - Displays a stats HUD in the scoreboard, using gameME data.xms_discord - Publish match results to discord server(s).xms_bots - RCBot2 controller for XMS servers.XMS - eXtended Match System for competitive servers.xFix - Fixes various game bugs/exploits/annoyances (previously called hl2dmfix).xFov - Extended field-of-view for players.These were originally created for Australian Deathmatch (IP: au.munity:27015), and can be seen in action on there.įor discussion and feedback, join us in the HL2DM Community (#development channel) This page hosts my public Sourcemod plugins for Half-Life 2 Deathmatch servers. ![]()
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